Krabl Mesh Library
A C# library to process meshes in Unity3D
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Here is a list of all documented class members with links to the class documentation for each member:
- b -
boneWeightProtection :
KrablMesh.SimplifyParameters
borderWeight :
KrablMesh.SimplifyParameters
- c -
CalculateFaceVertexNormalsFromEdgeCreases() :
KrablMesh.MeshEdges
checkTopology :
KrablMesh.SimplifyParameters
ClearAllCreases() :
KrablMesh.CreaseDetect
creaseWeight :
KrablMesh.SimplifyParameters
- e -
edgesToCollapse :
KrablMesh.SimplifyParameters
Execute() :
KrablMesh.SubdivideQ
,
KrablMesh.Simplify
- f -
FlatShadeMesh() :
KrablMeshUtility
- i -
iterations :
KrablMesh.SubdivideQParameters
- m -
MarkCreasesFromEdgeAngles() :
KrablMesh.CreaseDetect
MarkCreasesFromFaceNormals() :
KrablMesh.CreaseDetect
MarkCreasesFromMaterialSeams() :
KrablMesh.CreaseDetect
materialSeamWeight :
KrablMesh.SimplifyParameters
maxEdgesPerVertex :
KrablMesh.SimplifyParameters
maximumError :
KrablMesh.SimplifyParameters
MeshEdgesToUnityMesh() :
KrablMesh.ImportExport
- p -
preventNonManifoldEdges :
KrablMesh.SimplifyParameters
- r -
recalculateNormals :
KrablMesh.SubdivideQParameters
recalculateVertexPositions :
KrablMesh.SimplifyParameters
RemoveDoubleVertices() :
KrablMesh.Ops
- s -
SimplifyMesh() :
KrablMeshUtility
smooth :
KrablMesh.SubdivideQParameters
SmoothShadeMesh() :
KrablMeshUtility
SubdivideQuadsMesh() :
KrablMeshUtility
- t -
targetFaceCount :
KrablMesh.SimplifyParameters
trisToQuads :
KrablMesh.SubdivideQParameters
TrisToQuads() :
KrablMesh.Ops
trisToQuadsMaxAngle :
KrablMesh.SubdivideQParameters
- u -
UnityMeshToMeshEdges() :
KrablMesh.ImportExport
uv2SeamWeight :
KrablMesh.SimplifyParameters
uvSeamWeight :
KrablMesh.SimplifyParameters
- v -
vertexColorProtection :
KrablMesh.SimplifyParameters
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