Krabl Mesh Library
A C# library to process meshes in Unity3D
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An edge-collapsed based simplification algorithm MeshEdges.
void KrablMesh.Simplify.Execute | ( | ref MeshEdges | mesh, |
SimplifyParameters | parameters | ||
) |
Perform mesh simplification.
mesh | A mesh (KrablMesh.MeshEdges) to simplify. The mesh will be changed and might even be replaced by a new mesh structure. |
parameters | The parameters to use during the simplification. |