Krabl Mesh Library
A C# library to process meshes in Unity3D
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An mesh subdivision algorithm based on quads.
void KrablMesh.SubdivideQ.Execute | ( | ref MeshEdges | mesh, |
SubdivideQParameters | parameters | ||
) |
Perform quad-based mesh subdivision
mesh | A mesh (KrablMesh.MeshEdges) to subdivide. The mesh will be replaced by a new mesh structure. |
parameters | The parameters to use during the subdivison. |